Xlive.ini
GFWL required you to sign into a Microsoft account, save your game to a "profile," and sync achievements online. When GFWL died (or became unstable), many games became unplayable or couldn't save.
Did it save your 100-hour Fallout 3 save? Or did it corrupt your Resident Evil 5 co-op? Post below. Let’s archive this knowledge before it’s lost to time. End of post. xlive.ini
; Disable HTTP calls (stops the game from trying to phone home) DisableNetworking=true Stage 1: The Savior (2010-2015) When GFWL servers were flaky, xlive.ini with UseLocalSave=true was magic. You could finally save your game without creating an offline profile. Fallout 3 modders worshiped this file. GFWL required you to sign into a Microsoft
Let’s tear this file apart, piece by piece. Contrary to what the name implies, xlive.ini is not an official Microsoft file. It is a creation of xlive.dll wrappers (most famously Xliveless or Ultimate ASI Loader ). These wrappers are reverse-engineered replacements for the official xlive.dll (Games for Windows - Live). Or did it corrupt your Resident Evil 5 co-op
Today, most games have been patched to remove GFWL. Dark Souls got a remaster. GTA IV got a launcher update. However, for modded playthroughs of original releases, xlive.ini is still critical. For example, the GTA IV FusionFix mod relies on a modern xlive.ini to load ASI plugins without triggering Rockstar’s anti-cheat. Common Pitfalls & Debugging Problem: "I added xlive.ini but my saves are gone." Solution: The wrapper changed the save path. Look for a new folder named after your Username= entry. Copy your old SGTA400 files there.
You drop a custom xlive.dll and a xlive.ini into the game’s root folder. The game thinks it’s talking to Microsoft, but it’s actually talking to the wrapper. The .ini file tells the wrapper how to lie. The Core Settings (What Each Line Does) Open xlive.ini in Notepad, and you’ll see a short list of key-value pairs. Here is the standard legend:
[XLIVE] ; Built-in handle to xlive.dll ; If false, the wrapper will try to load the original GFWL if installed. Logging=false ; Save type: true = use local save only, false = try to use GFWL container ; Set to true to bypass "Failed to initialize Games for Windows Live" UseLocalSave=true
Hallo, vielen Dank für das Tool! Ich bekomme allerdings beim Start des Prozesses im Gui-Tool im Log einen Fehler: Variable…