Umod Framework |best| May 2026

SendReply(player, "No permission"); return;

void OnPlayerDeath(BasePlayer player, HitInfo info) if (info?.InitiatorPlayer == null) return; var killer = info.InitiatorPlayer; killer.Heal(10); SendReply(killer, "You healed 10 HP for that kill"); umod framework

Puts("Console command executed");

protected override void LoadConfig()

[ChatCommand("hello")] void HelloCommand(BasePlayer player, string command, string[] args) void OnPlayerDeath(BasePlayer player

public string WelcomeMessage = "Welcome!"; var killer = info.InitiatorPlayer