local function equipBestWeapon() local backpack = Player.Backpack local best = nil for _, tool in pairs(backpack:GetChildren()) do if tool:IsA("Tool") and (not best or tool.AttackDamage.Value > best.AttackDamage.Value) then best = tool end end if best then best.Parent = Character end end
-- Settings local AutoFarm = true local AutoQuest = true local AutoClick = true local AutoStat = true local TargetMob = "Bandit" -- Change to any enemy name shindo life script
spawn(function() while AutoQuest and RunService.RenderStepped:Wait() do local remote = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):FindFirstChild("Quest") if remote then remote:FireServer("CompleteQuest") task.wait(1) remote:FireServer("StartQuest", "Bandit_Quest") -- Change quest ID as needed end end end) local function equipBestWeapon() local backpack = Player
spawn(function() while RunService.RenderStepped:Wait() do equipBestWeapon() autoStat() end end) shindo life script
local function autoStat() if AutoStat then local args = {[1] = "Strength", [2] = 1} game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("StatUp"):InvokeServer(unpack(args)) end end