Opengl 2 [exclusive] Here
Diving back into OpenGL 2 – the fixed-function nostalgia
I’ve been messing around with OpenGL 2.1 lately (I know, I know, it’s ancient), mostly for some retro demo coding and to understand the basics before moving to modern programmable pipelines. opengl 2
int main(int argc, char** argv) GLUT_DEPTH Diving back into OpenGL 2 – the fixed-function
Here’s a minimal working example in C (GLUT/FreeGLUT): opengl 2