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Gun Spin — Github

requestAnimationFrame(animateSpin);

.game-container background: #2c1e12; border-radius: 48px; padding: 24px 32px 32px 32px; box-shadow: 0 20px 35px rgba(0,0,0,0.5), inset 0 1px 0 rgba(255,255,255,0.1); border-bottom: 4px solid #4a2a18;

if (hit) // SUCCESSFUL SHOT score++; setMessage( 💥 BANG! You hit the target! +1 ($shotsFired shots) ); // Move to next chamber (simulate advancing cylinder) currentChamber = (currentChamber + 1) % chambers; // Relocate live chamber for next turn liveChamber = Math.floor(Math.random() * chambers); else // DRY FIRE / MISS setMessage( 🔇 CLICK... empty chamber. You lose this round. , true); gameActive = false; setMessage( 💀 GAME OVER — Score: $score gun spin github

if (!hit) drawGameOver();

git clone https://github.com/yourusername/gun-spin-game.git cd gun-spin-game open index.html </code></pre> <h2>🖼️ Screenshot</h2> <p><em>(add your own screenshot after running)</em></p> <h2>🧠 Tech Stack</h2> <ul> <li>HTML5 Canvas</li> <li>Vanilla JavaScript</li> <li>CSS3 (flex, shadows, retro style)</li> </ul> <h2>🧪 Future ideas</h2> <ul> <li>Sound effects (gunshot / click).</li> <li>Multi-chamber advance.</li> <li>Leaderboard (localStorage).</li> </ul> <h2>📜 License</h2> <p>MIT – have fun, fork it, mod it.</p> <hr> <p>⭐ <strong>Star</strong> if you like pulling the trigger!</p> <pre><code> --- requestAnimationFrame(animateSpin);

// Visual spin effect cylinderSpinning = true; spinVelocity = 35 + Math.random() * 25; setMessage('🌀 Spinning cylinder...');

.info-panel p margin: 0; background: #00000066; padding: 6px 14px; border-radius: 40px; empty chamber

// DOM elements const scoreSpan = document.getElementById('score'); const shotsSpan = document.getElementById('shots'); const messageDiv = document.getElementById('message'); const spinBtn = document.getElementById('spinBtn'); const fireBtn = document.getElementById('fireBtn'); const resetBtn = document.getElementById('resetBtn');